LIFESTYLE: When exercise gaming & clean energy generation come together

GAMERS are subjected to a cruel stereo­type that we all live in our parents’ basement and are rendered lifeless if exposed to direct sunlight. While most games are not physically demanding, there is a growing market for exercise gaming — known more commonly as “exergaming”.

Just DanceThe Playstation and Wii are at the forefront of exercise gaming — having released several titles and peripherals that encourage gamers to get a good cardiovascular workout. Many also offer calorie counters, which let you know exactly what you’re burning while you play.

Exergaming relies on technology that tracks body movement or reaction. Exergames are seen as evolving from technology changes aimed at making video games more fun and healthy at the same time.

After the huge success of titles such as Just Dance and Wii Sports Resort, the growing market and appeal of exercise gaming has spawned a whole army of peripherals and new game genres - enough to start your own interactive gym.

Many Wii games feature some sort of motion sensor controls, which read and track your movements as you play. There are now even horror-action titles, such as Silent Hill Shattered Memories that require players to swim, fend off attackers and move objects with wild flailing movements.

Motion sensor technology combined with gaming has become a hot topic over the last few years and got hotter with the announcement that both the Xbox 360 and Playstation 3 would be joining the Nintendo Wii in offering “motion” gaming. The implementation of these features will enable both these popular platforms to offer titles in the new “gaming as exercise” trend.

The Wii Fit is certainly a winner which helped to pioneer the gaming as exercise trend. It has not only sold over 20 million copies to date, but has taken things further by offering extra exercise gaming peripherals.

In 2009 the Wii CyberBike was released — the first video game to be bundled with a full-sized exercise bike. The visual stimulation coupled with the Cyberbike may see you clearing roads of pollution and traversing by land, sea and air over 18 different circuits.

This may not be for everyone, but then again neither is the gym. If you plan on buying an exercise bike anyway and like the sound of the additional gaming incentive, then the Cyberbike may be a good, modern choice.

If simple exercise isn’t enough to get your heart pounding, there are emerging possibilities of having the energy you expend by exergaming captured and put to good use. It is already possible to power a Playstation and small home appliances with exercise, but this tends to be an archetypal “hamster in a wheel” approach.

The River Gym

The River Gym

"The River Gym is one of the more innovative concepts to break water in recent times and looks to cash in on our desire to exercise to stay fit and healthy by capturing the energy we expend when burning calories" (image: www.gizmag.com)

The River Gym, off the Hudson and East Rivers in New York, is a floating vessel of fitness that harnesses renewable energy from burnt-off calories. The plan is to have River Gym “pods” that would offer a range of exercise equipment capable of converting energy derived from human motion into usable electric energy stored in on-board batteries.

“The vessels would be fitted with water purification devices to combat pollution and would also be capable of carrying additional passengers and commuters, thereby easing the burden of ferry lines as well as varying the intensity of the exercise” — www.gizmag.com

The River Gym also promises “the obvious benefits of exercise and eco-credentials” along with spectacular panoramic views of New York – an experience that “far surpasses the bland tedium of a conventional gymnasium”.

Of course, it would only be fair that membership for a River Gym would be free considering that users would be creating vast amounts of usable energy by breaking a sweat. Perhaps some free, on-board entertainment sponsored by Nintendo is in order?

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IF you’re looking for something fun and exciting to do this weekend then make your way down to the Gateway Shopping Centre in Umhlanga where Nintendo Week (Wiik :P) is currently underway.

A section of the mall has been turned into a free-for-all Wii and DS arena, showcasing some of the latest and most popular Wii titles. Visitors are encouraged to try out as many of the games as possible, including 42 all-time Wii classics that will be on offer.

Kerry Taoushiani, Marketing Manager for Core Gaming says,

“While we have been running similar exhibits in malls countrywide all year, what makes Nintendo Week different from standard promotions is that the event is highly interactive with a big sound stage and room to kick up a fuss, perform and compete with others. We are not merely showcasing the games, but encouraging everyone to get involved, test their skills and stand in line to win exciting prizes”

A variety of tournaments will be run daily, and Mario and Luigi will be making daily appearances to keep the kids well entertained.

Wii want to play
With a colourful variety of Wii titles on offer, Nintendo Week aims to demonstrate that there is a game for everyone - from family fun with Big Brain Academy to kicking it up a gear with Mario Kart Wii and even building up a sweat with Wii Fit.

Visitors can also test their "brain ages" on the DS Lite with the latest self-improvement craze, Dr. Kawashima's Brain Training.

The crowds at Gateway will also be the first to experience Wii Music - the latest innovation from Nintendo, and will be able to join a virtual band.

Times of daily events:

  • 11:00: Show folks who is the master of the Wii wheel in the daily Mario Kart Wii tournaments
  • 15:00: Remember to bring your takkies for the Wii Sports tournaments and get some good exercise
  • 16:00: Enter Gateway's Brainiest Family, a competition for the whole family to enter as a team, and test their skills on Big Brain Academy
  • Nintendogs fans will be able to meet each other's puppies in daily "Bark Mode" sessions.

So if the weather is kak and the beach is out this weekend go check out Nintendo Week. The Nintendo team is on stand 09:00 - 22:00 until Monday 15 December. Go to Gateway's Promo court to catch some Nintendo action and find out what you really want for Christmas. And let me know what it's like!

Related posts:
Fitness that's fun - Wii!
Wii Music launched in SA

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WII REVIEW: Getting in shape with the Wii Fit

MY first experience with a Nintendo Wii saw me breaking a sweat after playing a few rounds of virtual boxing and losing a tennis match. Now people around the world are getting on board one of the first gaming platforms that actually encourages family fitness and health.

Wii Fit is a video game developed by Nintendo for the Wii console and has been dubbed as an example of 'exercise gaming'. Inspired by sumo wrestlers' needing to weigh themselves with two scales, Wii Fit uses a unique platform called the Wii Balance Board which senses both weight and shifts in movement and balance. It can also calculate a person’s body mass index (BMI) when provided with their height. It then tracks a user's "Wii Fitness Age" through a daily body test basing the result on the user's current age, weight, and athletic ability.

Working out on the Nintendo Wii Fit

Working out on Wii Fit

Getting in shape with the Wii Fit

The unique balance board has taken almost two years to develop, and the Wii Fit game today has about 40 different activities. Training on Wii Fit is divided into four categories: aerobic exercise, muscle workouts, yoga poses, and balance games. The activities provide a core workout, emphasising controlled movements rather than overexertion.

The featured muscle workouts are what you might find yourself doing at the gym. These include press-ups, rowing squats, stretching and the like. The aerobic exercises might find you jogging, hula-hooping, or punching the air with rhythmic boxing.

It gets more fun with the Nintendo balance games, which range from ski jumping to tight-rope walking, and features a game called Penguin Slide – whereby the player has to catch fish whilst balanced on a piece of ice. When you're done pretending to be the penguin from Surf’s Up you can pose as your favourite Anime character by doing the Half-Moon, Cobra, Warrior, or Palm Tree yoga poses.

New activities can be unlocked by gaining "Fit Credits" which are accumulated in a "Fit Bank". Each minute of Fit Credits is equal to the number of minutes doing an activity rather than the number of minutes of overall gameplay. At certain stages, new yoga poses or muscle workouts are unlocked based on the total time spent working out. Being the best at an activity with a 100% score, or playing an activity a certain number of times, unlocks more rigorous versions of that activity.

Wii Fit also allows a player to keep track of their activities outside of the game, such as gardening, walking, and playing real sports matches, which are then added on to the player's activity log, but not included in the daily exercise time.

Some of the games allow the player to watch TV while getting instructions or rhythm through the Wii remote speaker. You can even get your own personal virtual trainers to talk you through the different activities and make suggestions for improvement. Furthermore, different people in the same household can use Wii Fit and track their progress separately.

Wii Fit has sold more than 2 million copies since it’s release in Japan at the end of 2007, and was launched in the States (where it is perhaps needed most) on 19 May 2008 with an exclusive release at the Nintendo World Store in New York City.

The Nintendo Wii is also the first video game system ever included in the President’s Challenge - a program of the President’s Council on Physical Fitness and Sports that encourages all Americans to make physical activity a part of their daily lives.

There is little information regarding how Wii Fit has been received in South Africa, but it has at least reached out shores and is available in stores for R1000.

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For more information visit:
www.nintendo.com or
www.mybroadband.co.za

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